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The harassment players experience can also go both ways. About a third of the survey takers admitted to calling other players offensive names and engaging in trolling. And 22 percent said they've threatened and discriminated against other players.
"Consistent with their experiences, roughly half of players see online multiplayer games as both positive social spaces (49 percent) and having widespread toxicity (55 percent). A majority of players (62 percent) feel that companies should do more to make online games safer and more inclusive for players," the study added.
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